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[Proposal] Balancing the Budget
Forum Index » [GB] United Kingdom
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Andoversr

I know how to post!

Joined: 08/03/2013 03:06:43
Messages: 139
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ok right now (including gold/euro's gained) we are generating around 25k GBP per month and spending away 85k.

This is NOT acceptable. Keeping this level will decrease our spending power and make our currency weaker and weaker. This should be fixed as soon as possible.

This topic is for balancing the budget to prevent the inflating of the Pound.

This message was edited 1 time. Last update was at 17/10/2013 06:44:32

Andoversr

I know how to post!

Joined: 08/03/2013 03:06:43
Messages: 139
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my idea:

Drop Fight bonus back to 1 GBP
Drop Work bonus to 30 or 25
Raise level advance to 10


I will look at the sales and Import/Export taxes later and suggest some changes.
snajper771

Newbie

Joined: 16/06/2013 02:31:55
Messages: 18
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Imposible!! Calculate how player colect money for buy new pistols and new set clothes? This is firsth mont when we start stable budget. Country budget needs more way to make incomes. Now we can sell golf ticket from UK also we have taxes for open new companys, workplaces and headqarter. So for this moment we dont needs cut bonuses.
snajper771

Newbie

Joined: 16/06/2013 02:31:55
Messages: 18
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prestige .................. 100
daily shot .................. 35
daily cost
clothes ...................... 15
prestige food ............ 10
prestige drink ........... 10
house ....................... 33
golf ticket .................. 25
daily prestige cost..... 93
fight bonus ................. 3
daily fight bonus ..... 105
From job after taxes.. 20
work bonus daily .......10

incomes 135

Daily profit 42

Pistol hq destroyed after 400 shots
new pistol every: 11,43 days
money colect for pistol 480
pistol hq prices 475
Profit netto 5


This message was edited 1 time. Last update was at 17/10/2013 12:39:20

Aran

I come in peace

Joined: 20/05/2013 23:36:19
Messages: 89
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Snajper with 35 battles daily player shoudnt fight (unless its work bonus day). Thats just 2 logins per day, meaning player is quite inactive.
Also 2x food and drink is reserved only for leaders, regular player needs just 1 drink and food daily.

Also you didnt counted money earned from drops - materials or keymaterials.

Lower fight bonus will encourage players to spend more money for prestige items and to be more active to profit. If they arent too active they will need to do fightings only at work bonus day.


I think budget should be aimed for more active people. If some player doesnt have much time to play budget shoudnt be constructed in a way to donate such player, because we would go bankrupt fast.

On level 15 player have 20 stamina, thats 19 fights for 1 login session. Logging in 3 times a day for active player shoudnt be problem - that makes reaching 50 fights daily quite easy. So lets calculate with this:

=== Active player, fights every day ===
50 fights daily
95-100 prestige

Expenses:
Clothes: 18 gbp/day
food / drink: 10gbp (6 hours with 100 prestige, 12 hours with 95)
House: 45gbp
Golf ticket: 0.02 euro (its cheaper to pay directly in euro) => 19.6 gbp
Pistol HQ: 475/400 = 1.19 gbp per shot

Daily total: 93 gbp

Incomes:
Extra 28.8 gbp daily because of higher prestige
Extra 40 gbp from work bonus every 5 days - 8 gbp daily
50*(2.925-1.19) = 86.75 gbp from fight bonus

Total profit with 3 gbp bonus (currently):
28.8+8+86.75 - 93 = 30.55 gbp daily

Minimum fight bonus for fight to be profitable:
28.8+8+50*(x-1.19) - 93 = 0
x = 2.31 gbp


So we cant go below 2.32 gbp or noone will fight. Lets see how much player would earn daily with 2.5 gbp bonus:
50*(2.44-1.19) = 62.38
28.8+8+62.38 - 93 = 6.17 gbp daily

Thats 200 gbp monthly profit after reduction of all expenses for weapons, clothes and house. 200 gbp is around 0.2 euro.
It doesnt include income from alien drops, and from keymaterial hunting player can earn a lot. From regular materials or from capital drops are currently close to none. But its up to players to travel to other city and start earning. Country can't finance all players, or it will deplete funds very fast.

This message was edited 3 times. Last update was at 17/10/2013 19:36:54

snajper771

Newbie

Joined: 16/06/2013 02:31:55
Messages: 18
Offline

yes aran drop material this extra money foir player same if someone hit mor as 35 times make more. but if someone logged just 1 time daily cant keep prestige 100
Aran

I come in peace

Joined: 20/05/2013 23:36:19
Messages: 89
Offline

=== Low active player, fights every day with just clothes ===
Prestige: 45
Fights per day: 35
Fight bonus: 3 gbp (1.35 with 45 prestige)

Expenses:
Clothes: 18 gbp/day
Golf ticket (used for work bonus): 0.02 euro => 19.6 gbp
Pistol HQ: 475/400 = 1.19 gbp per shot

Daily total: 18 gbp (38 on work bonus day)
Daily average: 22 gbp

Incomes:
9gbp of extra salary
20gbp work bonus - 4gbp daily
35 * (1.35 - 1.19) = 5.6 gbp
35 * (1.8 - 1.19) = 21.35 gbp (with golf ticket on work bonus day)
Daily average fight bonus income = 8.75

Profit: 9+4+8.75 - 22 = -0.25 gbp (player losing 0.25 gbp)

So even now with 3 gbp fight bonus if player is not active enough and doesnt hunt for drops as well he will lose money.


=== CONCLUSION ===

Players that are active will still earn money, but they will need to invest into prestige items. Low activity players are not earning now enough to cover costs anyway.

For start I suggest to lower fight bonus to 2.8 gbp. 3 gbp is just way too much and it creates too high inflation.
I hope next month admin will adjust alien drops a bit, so they drop more materials. That will allow us to lower fight bonus down to 2.5 gbp.

This message was edited 4 times. Last update was at 20/10/2013 22:23:24

 
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